A Priest sub-class that is available once a user reaches level 20. The class is a mix between the two Priest sub-classes Knight and Cleric. It has a formidable defense that could take over the tanking role and does not lack in the healing department.[1][2] Although it can be used as a Main Tank, it isn't as popular to use as a Knight due to the Paladin's slow aggro building and passiveness. They also use healing to build aggro. [1]
Weapons[]
Axe: A two-hand weapon.[3]
Armour[]
Belts[4]
Plate Armour: A type of equipment with powerful defensive capabilities.[1]
Skills[]
Level | Skill Name | Description |
---|---|---|
5 | Recovery | When cast, the character would be healed over a period of 18 seconds every 3 seconds.[5] |
Holy Shield | A shield which, when activated, emits a golden light. It can resist all damage.[6] | |
Life Activation | A skill which increases the health regeneration speed of a character. Typically, users cast it on themselves before they begin tanking.[7] | |
Halo Smash | A defensive skill that can send any possible attack towards a different location whether the attack is physical or magical.[1] | |
Holy Light Strike | A skill which does physical and magic damage.[1] | |
Angel's Might | A 360 degree aura of light that forces the enemy back, ignores Super Armor. |
Grab Skills | Super Armor Skills | AoE Skills | Passive Skills | Class Awakening Skill |
Notable Users[]
Ren Junchi
Notable Accounts[]
Soul Speaker
Sullen Kitten
Wind Guard
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Chapter 873
- ↑ Chapter 650
- ↑ Chapter 552
- ↑ Chapter 872
- ↑ Chapter 1016
- ↑ Chapter 652
- ↑ Chapter 654